Modern Warfare 3, Nothing New
Wait…Why?
Good question “Person Who Just Opened Up The Browser Window”, why am I reviewing this game? Is it because I want to? Or maybe because I keep a tally of popular games that I should get my opinion in on before the doors to my reviewing is closed forever and I decide to use my genius for more practical measures. I’m sure all of us have either played a Call of Duty game or heard about it, and if you haven’t, then we come in peace, non-Earthling.
This game is relatively simple to anyone who knows what a first person shooter is, and every part of the game is considered to be polished to a golden shine. I say “considered” because while Modern Warfare 3 is assumed to be the fun one when compared to its predecessor, the same habits of this franchise that have been a plague on its games and its fan base have been repeated unfortunately.
The main problem with the game is the fan base, but I’m sure that I don’t have to tell you that. One game on X Box Live will be filled with nothing but insults, a ridiculous amount of threats, or if the stars aligned, complete silence. I have made it a game out of killing someone and counting the amount of insults and threats that would come out of people or the amount of messages that I receive from the angry individuals that are unaware that I killed their avatar, not their dog or their mother. The fan base has been the same since Modern Warfare 1, considering I distinctly remember myself being one of the angry individuals just because I died to a camper. Just like DoTA, I believe the rage is in the game, although I have seen plenty people go throughout the multiplayer experience of both games and completely ignore and repress any of the rage that can come of the games.
Is this a bad thing? As far as I am concerned this is debatable, considering I have heard people shatter plates after dying in a game, but I have also seen people laugh it off at the same time. Sure, I don’t mind if someone wants to release their anger after a hard day of asking whether someone wants paper or plastic bags (assuming markets still do that), but I can easily imagine that plate being broken in front of someone, or worse, on someone.

Data Accuracy
But it isn’t just the fan base that is the problem, the multiplayer in Call of Duty is based on every player transmitting their data (more or less) from their bullets entering enemies to missing enemies. Since not everyone’s data is the same, the bullet mechanics of the game are around 50% accurate. The knife mechanics are around 10% accurate and are bipolar in execution. Sometimes your character will rush forward like The Flash in order to achieve the knife while other times your character doesn’t move an inch while knifing. The mechanics of the game are easy to tamper with, considering there are countless videos on Youtube to make “Lag Switches”, which are switches that slow other people’s connection down so that the user can achieve the upper hand. However all of this cannot be ameliorated, considering the physics of the game are set in stone and will not be changed. Combining these mechanics with the superiority that every multiplayer member seems to project in their words and clan name, you have a game that is hardly fun unless you stoop down to their level, play as much as they do, or keep dying and hope that someone stumbles across your path.
The single player takes the same mission layouts and plays off of the story mode of the last game (naturally) with the two soldiers (Price and Soap) chasing the man who created a World War by mobilizing the Russian forces to invade Europe… all at once… after simultaneously invading the United States. While I have no problem with dropping realism in a game as long as the game as a whole looks cool (Michael Bay does that with his movies, why not games), I am pretty sure that there aren’t enough males in Russia that would be dumb enough to go into a war against the United States and all of the world, considering their population density is laughable at best. The story mode is not very long, But say what you want about the story, it is basically an interactive movie and has remained that way since Modern Warfare 1 and I do not expect the sequel to be much different.

Other Modes
One of the other modes in the game is Survival Mode where the player fights off increasingly difficult waves of enemies from soldiers to C4 strapped dogs to helicopters and all sorts of combinations in between. The player can purchase numerous amounts of upgrades from riot shield squads to better weapons in order to continue throughout the waves. Every multiplayer map is able to be used for survival, which is a nice touch. The problem is the fact that multiplayer is only possible with two people. Zombies in Black Ops was possible with 4 people and it was the better experience against AI controlled opponents.
Modern Warfare 3 is a game that didn’t change much from its previous titles and it shows, considering the fan base, the mechanics, and the overall story continues to be a mess that provides an irritating experience in multiplayer, an unsatisfactory story mode, and a copy of Horde mode from Gears of War without more player compatibility. Nevertheless people are going to buy it anyway, and I certainly have. I am curious about the next game however, wondering what new shiny objects they are going to use to “Pew Pew” the realism and make it more satisfying to ruin another person’s day.



